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Most governments now need a reason to declare war, also called a Causi Belli. It also makes raiding fleets that rely on superior mobility less viable unless you're up against a sprawling empire with lots of undefended targets.Ģ) Going to war is pretty different. Since no one starts off with the ability to just jump to whatever system they want to trash and avoid enemy fleets and defensive fortifications, those defenses are a lot stronger. You an later research tech to build gateways which connect star systems together like wormholes or build jump drives for your ships to get the old jump tech, but they're both late game techs. Every empire now starts off with hyperlanes, you don't have the choice to start with jump drives or wormholes. I'm looking at the Apocalypse changelog on the Wiki and I'm going to try to break this up into the major components.ġ) FTL changes.
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#Stellaris apocalypse tips free
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#Stellaris apocalypse tips mods
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#Stellaris apocalypse tips Patch
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